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Game Producer

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1+ Year of Project Owner in MIP

Under NDA

  • Product Management of over 80 big and small software projects (Unreal, Unity, HTML)

  • Production team of around 25-30 people and working closely with other department and clients

  • Delivering softwares for huge events ("Salon du Bourget 2023","DSEI23" , "WDS24")

9 Months of Game Producing in HiQub

  • Pre-production of a long term narrative/adventure game project (9 month)

  • Working closely within a small team of ~5 people

  • Production of two small game project : 1 Mobile Game (Unity) and 1 Web Game (Three.js)

1+ Year of Producing in Babbles

  • Pre-production + production of a prototype

  • Management of team of 10 people

  • Promoting inclusivity within the team and the story/project

  • Showcased at "Aquarium de Lyon" and "Student Game Show"

You want to see some of my production management docs ?

MBDA Project Roadmap

Babbles Online GDD

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Babbles Demo

(Vertical Slice)

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Shaft Build

(Game Jam)

The Night Before

Doing Production Management came naturally to me when I was in Game Design School
Today I take pride in inspiring and helping others be creative 

You want to test some of my games ?

Babbles

Type :  3D Exploration & Plateformer Game

Current state :  Demo version (~1h)

Production Time :  1 year 

Team :  10 Members  (3 Art, 5 Design/Dev, 2 Sound)

My Role : Producer, Main Game Designer, Programmer

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Unity (HDRP)

Dream Hopper

🏴‍☠️ Dream Hopper (working title) is a narrative walking simulator in which you embark on an internal journey through your memories in a cult.

The game has one simple mechanic: you can blink and your surroundings will change.

Type :  Narrative Walking Sim

Current stateIn-Development

My Role : Game Designer, Dev., Sound Designer, Tech- Artist

Team : 3 Game Dev.

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Unreal Engine

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The Night Before

A game by Studio La Piraterie submited for the b1t jam

Ranked #3 on Polish and Art​

Type : Atmospheric Game

Team : 1 Creative Director, 3 Artists, 1 Programmer, 1 Game Designer, 2 Writers, 1 Sound Designer

My Role : Producer, Atmosphere Designer/Artist Programmer, Sound Designer 

Godot

  • Youtube
  • Itch.Io
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