

Game Producer

1+ Year of Project Owner in MIP
Under NDA
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Product Management of over 80 big and small software projects (Unreal, Unity, HTML)
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Production team of around 25-30 people and working closely with other department and clients
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Delivering softwares for huge events ("Salon du Bourget 2023","DSEI23" , "WDS24")


9 Months of Game Producing in HiQub
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Pre-production of a long term narrative/adventure game project (9 month)
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Working closely within a small team of ~5 people
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Production of two small game project : 1 Mobile Game (Unity) and 1 Web Game (Three.js)


1+ Year of Producing in Babbles
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Pre-production + production of a prototype
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Management of team of 10 people
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Promoting inclusivity within the team and the story/project
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Showcased at "Aquarium de Lyon" and "Student Game Show"
You want to read my Game Concepts and Design Documents ?
Babbles Online GDD
Babbles Demo
(Vertical Slice)
Fishy Dreams Build
(Game Jam)
Shaft Build
(Game Jam)
The Night Before
Doing Production Managment came naturally to me when I was in Game Design School
Today I take pride in inspiring and helping others be creative
You want to test some of my games ?

Babbles
Type : 3D Exploration & Plateformer Game
Current state : Demo version (~1h)
Production Time : 1 year
Team : 10 Members (3 Art, 5 Design/Dev, 2 Sound)
My Role : Producer, Main Game Designer, Programmer
Unity (HDRP)
DJ Set coworking
🏴☠️ The DJ Set Coworking is a lineup of emerging DJs with eclectic styles who set the pace for the day and evening — perfect for making progress on your projects (big or small) alongside others, maybe even with them, and then partying together at the end.
Type : Cultural Event, Musical Event
My Role : Production Manager, Community Manager, Artist
The Night Before
A game by Studio La Piraterie submited for the b1t jam
Ranked #3 on Polish and Art
Type : Atmospheric Game
Team : 1 Creative Director, 3 Artists, 1 Programmer, 1 Game Designer, 2 Writers, 1 Sound Designer
My Role : Producer, Atmosphere Designer/Artist Programmer, Sound Designer
Godot




